Hypertexturing Complex Volume Objects

R. Satherley and M. W. Jones

Abstract

This paper will examine hypertexture rendering techniques and will demonstrate how volume datasets may be adapted in order for hypertexture to be applied. Details are given of a process for the conversion of complex objects, such as CT scans, into accurate distance fields. Hypertexture is applied to these objects and example renderings include the UNC CThead, a chess piece, a dodecahedron and a tank. Additional information is given about soft objects, density modulation functions, ray marching and controlling hypertexture application.

Source Materials

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Citation

R. Satherley and M. W. Jones, Hypertexturing Complex Volume Objects, In The 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2001, 146-153

Bibtex

@INPROCEEDINGS{Hypertexturing_objects,
  author = {R. Satherley and M. W. Jones},
  title = {Hypertexturing Complex Volume Objects},
  booktitle = {The 9-th International Conference in Central Europe on Computer Graphics,
	Visualization and Computer Vision},
  year = {2001},
  pages = {146-153},
  isbn = {80-7082-711-2},
  owner = {Mark},
  timestamp = {2013.05.21},
  url = {http://cs.swan.ac.uk/%7Ecsmark/PDFS/wscg01.pdf},
}