Visual Computing MRes Admissions Tutor
Robert S. Laramee
Full Program Brochure
How To Apply
Ten Great Reasons to Write an MRes Degree in Visual
An MRes degree is like a half-way step between an MSc. degree
with a strong emphasis on taught modules and an MPhil degree
with a strong focus on research (no taught modules, just
It's a perfect balance between teaching and research because
the taught modules give you the necessary skills to carry out
- Fewer Tests: The MRes degree requires fewer
taught modules, overall, than a regular (taught) MSc. degree.
Therefore, there are fewer tests to write.
- Interesting Projects: Because there are fewer
taught modules, students are given the opportunity
to devote more time and effort to a scientific
project tailored to their interests.
There are many different project opportunities
- Great Modules:
The MRes program allows students to take more advanced
courses/modules that they normally don't have access
to such as Advanced Programming APIs etc.
- Great Research: Students learn how to undertake
specialized, scientific research in visual computing.
This is a perfect way to test the waters so-to-speak
in order to find out if they're interested in a
- Funding: There are often funding opportunities
in the form of Bursaries for MRes students.
- A Place to Work: MRes students become candidates for a
desk on the fourth floor of Faraday Tower. This gives
them the opportunity to network and interact with other MRes
students as well as learn from the postgraduate students.
For some students, this is the first time they've ever
had their own work space.
- Great Events: MRes students participate in
The Visible Lunch,
amongst other things.
- Fame: A very successful MRes degree project can
lead to publication opportunities. Just speak to
MRes success story Edward Grundy for more on this
topic. Ed Grundy submitted his MRes project as a
research paper to the EuroVis 2009 conference.
He won an all expenses paid trip to Berlin, Germany
to present his findings to a world-wide audience.
He then took home the
Paper Award at EuroVis 2009!
Ed will be featured the hall of fame in our department.
- Great Team: The Visual and Interactive
Computing Group in the Computer Science Department
at Swansea University provides a lot of support,
energy, and enthusiasm for your research.
We have won best paper awards at both
EuroVis 2008 and EuroVis 2009 conferences.
- Higher Pay: Students with a masters degree
generally receive higher pay when starting new
employment than those without this qualification.
A brochure containing more detailed information about
the MRes in Visual Computing degree can be found
The MRes in Visual Computing Degree consists of the following
modules (180 credits are needed):
| Teaching Block 1
|| Teaching Block 2
| CS_M07 Data Visualization (RSL, 10)
| CS_M97 State of the Art in Visual Computing (MC, 10)
CS_M37 Graphics Surveys and Research
Methodology (MWJ, 10)
CS_M57 Computer Graphics, Visual
Computing Project (MWJ + Project Supervisor, 120)
|| CS_M77 Fundamentals of Computer Vision (XX, 10)
|CS_M69 Interaction Technologies: Information Retrieval
(MLW, 10, optional)
CS_M17 Volume Graphics (MC, 10, optional)
CS_M49 Interaction Technologies: Lab and Field Work
(MLW, 10, optional)
CS_M67 Graphics Processor Programming
(BM, 10, optional)
CS_M78 High Performance Computing
Edward Grundy-a former MRes in Visual Computing student,
Mark W. Jones, Robert S. Laramee, Rory P. Wilson,
and Emily L. C. Shepard received the
Best Paper Award at the EuroVis 2009
June 10 - 12, 2009 in Berlin, Germany for the paper
Visualisation of Sensor Data from Animal Movement,
Computer Graphics Forum (CGF), Vol. 28, No. 3, 2009
A total of 143 submissions were reviewed in a two-stage
process that culminated with 41 papers accepted for
an acceptance rate of 29%.
The best paper selection criteria
are based on: (1) paper relevance, novelty and contribution to the
field of visualization, (2) technical
soundness and paper clarity, (3) usefulness of the results, and (4)
quality and clarity of the paper
presentation at the symposium. This work develops visualization
techniques that help biologists
understand the movement and behavior patterns of aquatic (deep sea)
wildlife. Of particular importance are the methods that provide
greater understanding of an animal's energy expenditure patterns
and habits. The visualization techniques here are used by
biologists with a special interest on preventing the extinction of
endangered wildlife species. This work features a combination of
spherical scatterplots and histograms, clustering methods and state
diagrams, expressive visualization solutions that identify
characteristic animal behaviours, and a
tight collaboration with domain scientists.
The work is even featured in the popular magazine,
The results are also featured on a popular visualization news web
site. See the
EuroVis 2009 Conference Report
for more information.