NIMD'10 : First International Workshop on Nudge & Influence Through Mobile Devices
Lisbon, Portugal 7 September 2010
One-day workshop organised in conjunction with Mobile HCI'10
Parisa Eslambolchilar, Swansea University, Wales, United
specialises in mobile HCI, with interests in dynamic interaction, physicality, and persuasive tech
Max L. Wilson, Swansea University, Wales, United Kingdom
specialises in information interaction, with interests in cognitive and social factors
Andreas Komninos, Glasgow Caledonian University, Scotland, United Kingdom
specialises in pervasive computing, mobile information access and adaptive information retrieval
Theme and aim of the workshop
The aim of this workshop is to provide a focal point for research and technology dedicated to persuasion and influence on mobile platforms. We inspire to establish a scientific network and community dedicated to emerging technologies for persuasion using mobile devices. This workshop would be a unique opportunity for interaction designers and researchers in this area to share their latest research and technologies on 'nudge' methods with the scientific communities.
Patterns of consumption such as drinking and smoking are shaped by the taken-for-granted practices of everyday life. However, these practices are not fixed and 'immensely malleable'. Consequently, it is important to understand how the habits of everyday life change and evolve. Our decisions are inevitably influenced by how the choices are presented. Therefore, it is legitimate to deliberately 'nudge' people's behaviour in order to improve their lives. Mobile devices can play a significant role in shaping normal practices in three distinct ways: (1) they facilitate the capture of information at the right time and place; (2) they provide non-invasive and cost effective methods for communicating personalised data that compare individual performance with relevant social group performance; and (3) social network sites running on the device facilitate communication of personalised data that relate to the participant's self-defined community.
Among the issues the workshop will take on are:
- What opportunities do mobile interventions provide?
- How far should the intervention go?
- Is persuasion ethical?
- How can we extend the scale of intervention in a society using mobile devices?
- What types of subtle and direct interventions will people find acceptable?
Participants will contribute to the workshop with examples of nudge and persuasive technologies, and we will work together to create novel ideas, interactive applications on the phone, and discuss future opportunities.
There are many challenges and topics that we like to address in the workshop. Original contributions from the following areas and beyond are welcome:
- new concepts for persuasive mobile interfaces
- multi-modal persuasive interfaces
- interfaces for focused and divided secondary attention
- methods and tools for influential and persuasive user interface research
- approaches for the evaluation of persuasive mobile user interfaces
- ethical issues for persuasive mobile functionality
- novel persuasive mobile interfaces
- persuasive mobile user interfaces vs. persuasive non-mobile interfaces
- mobile nudge user interface frameworks and toolkits
- development tools and methods for persuasive mobile interfaces
- detection and estimation of social success of persuasive mobile applications
- social nudge and mobile applications
- social nudge applications
- using sensors and context as means of persuasion
The workshop seeks to bring together researchers, developers, practitioners and students from academia and industry who are concerned with envisioning, creating and implementing persuasive and influential mobile user interfaces. We aim to attract minimum 25 participants to enable inspiring and exciting discussions in streams.
Workshop participants must register for the whole Mobile HCI'10 conference. The workshop is only open to people who have had their paper accepted by the workshop organisers, and who have registered for both the workshop and the MobileHCI conference. At least one author of accepted papers needs to register for the workshop.
To find out about the workshop and conference registration please visit Mobile HCI 2010 Registration .
Participants will be selected based on their submissions by a program committee; papers will undergo a peer-review (a minimum of three reviews per submission). Two types of submissions are encouraged:
- Research papers describing original research work on persuasive user interfaces on mobile devices
- Experience reports and case studies with nudge-based mobile user interfaces
The length of the submissions can be 2-4 pages for both categories. Contributions can be written in English language. Please mind the format guidelines
Submissions should be anonymous.
Participants are required to submit their contributions to the Workshop Submission System.
Papers will be peer-reviewed and the workshop proceedings will be published online through CEUR Workshop Proceedings. The best paper from the workshop will also be nominated for inclusion in a Special Issue of the International Journal on Mobile HCI (IJMHCI).
- 15th May 2010 11:59pm GMT - All Submissions
- Submission: Use the Workshop Submission System
- 10th Jun 2010 - Notifications
- 16th Jun 2010 11:59pm GMT - Early bird registration
- 10th Jul 2010 11:59pm GMT - Camera Ready versions
- 31st Aug 2010 11:59pm GMT - Late registration
- 7th Sept 2010 - Workshop Date
The workshop is proposed as a full day workshop and takes place on September 7, 2010.
The schedule and agenda is available here
Please send any questions to email@example.com
Jason Alexander University of Bristol, UK
Mark Dunlop Strathclyde University, UK
Matt Jones Swansea University, UK
Mark Perry Brunel University, UK
Ruth Rettie Kingston University, UK
Yvonne Rogers Open University, UK
Virpi Roto Nokia, Finland
Sriram Subramanian University of Bristol, UK